Topic outline

    • Hovercrafts use pressurized air to travel smoothly on land or water. They are used for search and rescue efforts and to train astronauts for space missions. Hovercrafts can even transition from land to water, making them an exciting amphibious vehicle. In this activity, students will investigate the relationship between friction and motion by building a simple hovercraft.

    • Projectile motion is a form of motion where an object moves in a bilaterally symmetrical, parabolic path. The path that the object follows is called its trajectory. Projectile motion only occurs when there is one force applied at the beginning on the trajectory, after which the only interference is from gravity.  In this activity students will dive into this activity with diagrams, formulas and example problems.

      Video Link: Hank's Physics of Projectiles

    • In this activity, students will:

      • Work individually or in teams of two to construct and launch paper rockets using a teacher-built PVC-pipe launcher.
      • Following the flight of their rocket, calculate the altitude their rocket achieved.
      • Based on the flight performance of their rockets, analyze their rocket designs, modify or rebuild them, launch again, and calculate the altitude achieved to determine if their changes affected the performance of the rocket.
      • Conclude the activity by writing a post-flight mission report.

      STOMP ROCKETS LINK

    • Aeronautics for Introductory Physics is a collection of inquiry-based interactive demonstrations, labs, and data/literary analysis activities appropriate for high school and introductory college level science students. The document is a result of a Space Act Agreement between NASA and the American Association of Physics Teachers. Over 26 lesson ideas associated with aeronautics were synthesized and developed from peer-reviewed, teacher-contributed articles in The Physics Teacher magazine, and combined with connections to NASA Aeronautics education resources and current research. These activities were developed to teach fundamental physics concepts and inquiry skills in such as ay that they could be embedded into a standard physics course. The activities support both the Next Generation Science Standards and the Common Core Standards for Reading and in Science.

    • In this video adapted from QUEST, take a sailing lesson from a San Francisco-based sailing club and learn what it takes to get a sailboat moving in the water. With the help of some of the Bay Area’s top aerospace engineers, the QUEST team learns that sailboats don’t simply rely on wind to push them forward but that there are other invisible forces that are fundamental to the process. In fact, the physical elements that make a sail boat sail are the same ones that make an airplane fly.

      Video Link

      Activity Link

    • This lesson provides a remote lab for students working individually at home. Using the game is part of the lab, but if you have studied torque already, you may want to use just the Game lesson. Learning Goals: Students will be able to: Describe the factors that determine whether two objects will balance each other Predict how changing the position of a mass on the balance will affect the motion of the balance Use a balance to the find the masses of unknown objects.

      Balance Act Simulation Link

    • Explore the forces at work when pulling against a cart, and pushing a refrigerator, crate, or person. Create an applied force and see how it makes objects move. Change friction and see how it affects the motion of objects.

      Forces and Motion: Basics Simulation Link

    • Topics

      • Collisions
      • Momentum
      • Velocity

      Description

      Use an air hockey table to investigate simple collisions in 1D and more complex collisions in 2D. Experiment with the number of discs, masses, and initial conditions. Vary the elasticity and see how the total momentum and kinetic energy changes during collisions.

      Sample Learning Goals

      • Draw "before-and-after" pictures of collisions.
      • Construct momentum vector representations of "before-and-after" collisions.
      • Apply law of conservation of momentum to solve problems of collisions.
      • Explain why energy is not conserved and varies in some collisions.
      • Determine the change in mechanical energy in collisions of varying “elasticity”.
      • What does “elasticity” mean?